Game developer, ML researcher and .NET builder, strongest in C#, Python and C++. Two-time hackathon winner. Studio lead. Reliable teammate.
I'm a 22-year-old software engineer from Pakistan with range across game engines, machine learning and web development, and real depth in C#, Python and C++.
I've won two game development hackathons, and I'm hungry for more. Many of my finished projects are ones where I led the team, and the people I work with can count on me to deliver.
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My own research paper on generating synthetic data with an MLP + encoder diffusion model. Raised model confidence from ~80% to ~95%+ in one test.
Machine learning →Lead of Studio Fractured. Game jam placements in the top 43 of 999 and top 16 of 125.
Game dev →Blazor web apps built for real local clients, moving them from paper to software they use every day.
.NET work →A Xeon DDR3 server running Immich, Docker apps and an AI job scraper that ranks jobs by how well they fit my skills.
Homelab →My own C++ scheduler that combines round robin fairness with heap-based selection, so no process starves and the next job is chosen efficiently.
A Python app that turns your phone into a controller for your computer, so you can play PC games from it.
An old Xeon server running Immich, Docker apps and my own AI job scraper. It's how I learn infrastructure by breaking it. More →
Currently reading: Designing Data-Intensive Applications. Reading keeps my thinking sharp and my ideas fresh.
Automating everything, then untangling the spaghetti belts. Great practice for real systems thinking.
I'm open to roles, collaborations and new teams. Reach out and I'll reply.